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The Water Mill is an early infrastructure building in Civilization VI. It is built in the City Center.


As usual, the Water Mill is very useful for a general boost to a budding city's growth and functionality, and even more so if it has Wheat Wheat, Rice Rice, and Maize Maize nearby. Unfortunately, it can only be built in a city whose City Center is adjacent to a River. Fortunately, with the present city growth rules, you have really good reasons to found cities on rivers!

Building a Water Mill triggers the Eureka Eureka for Construction.

Civilopedia entry[]

A water mill uses flowing water to turn a water wheel which is geared to turn other wheels for grinding, spinning, sawing or pounding all manner of useful things: grain, lumber, textiles, ore, metal, paper, and so forth. Most folk think of water mills as gristmills, those adapted to producing flour from grain … and that is certainly the earliest type found. The Greek engineer Philo of Byzantium (c. 280 to 220 BC) left an account of the workings of a water mill; the Roman Vitruvius offered the first technical description of building one, his an undershot wheel with a gearing device. So useful was the water mill that by the time of the Dark Ages, they could be found near every settlement, and (unlike a lot of knowledge that got lost) the Europeans managed to retain the essentials to construct and operate water-driven gristmills. Later on, steam power and electrical power replaced the water wheels, being more efficient and economic; today, only barbarians would use actual water mills to grind their corn and wheat.

Civilization VI Buildings [edit]
City Center Buildings PalaceGranaryMonument (Old God Obelisk3) • Water Mill (Palgum1) • Ancient WallsMedieval WallsRenaissance Walls (Tsikhe R&F-Only.png) • SewerFlood Barrier GS-Only.pngFortress2Headquarters2Nilometer2Obelisk2
Campus Buildings LibraryUniversity (Alchemical Society3MadrasaNavigation School1) • Research Lab
Theater Square Buildings Amphitheater (Marae GS-Only.png) • Archaeological MuseumArt MuseumBroadcast Center (Film Studio)
Holy Site Buildings ShrineTemple (Prasat1Stave Church) • CathedralDar-e MehrGurdwaraMeeting HouseMosquePagodaStupaSynagogueWat
Encampment Buildings Barracks (Basilikoi Paides1) • Stable (Ordu R&F-Only.png) • ArmoryMilitary Academy
Commercial Hub Buildings Market (Sukiennice1) • Bank (Gilded Vault3Grand Bazaar GS-Only.png) • Stock ExchangeGuildhall2
Harbor Buildings LighthouseShipyardSeaport
Industrial Zone Buildings WorkshopFactory (Electronics Factory) • Power PlantCoal Power Plant GS-Only.pngOil Power Plant GS-Only.pngNuclear Power Plant GS-Only.png
Preserve1 Buildings Grove1Sanctuary1
Entertainment Complex Buildings Arena (Tlachtli) • Zoo (Thermal Bath GS-Only.png) • Stadium
Water Park R&F-Only.png Buildings Ferris Wheel R&F-Only.pngAquarium R&F-Only.pngAquatics Center R&F-Only.png
Neighborhood Buildings Food Market R&F-Only.pngShopping Mall R&F-Only.png
Dam GS-Only.png Building Hydroelectric Dam GS-Only.png
Aerodrome Buildings HangarAirport
Government Plaza R&F-Only.png Buildings Ancestral Hall R&F-Only.pngAudience Chamber R&F-Only.pngWarlord's Throne R&F-Only.pngForeign Ministry R&F-Only.pngGrand Master's Chapel R&F-Only.pngIntelligence Agency R&F-Only.pngQueen's Bibliotheque GS-Only.pngNational History Museum R&F-Only.pngRoyal Society R&F-Only.pngWar Department R&F-Only.png
Diplomatic Quarter1 Buildings Consulate1Chancery1
Walled Quarter2 Buildings Keep2Mass Grave2Plague Hospital2
1 Requires a DLC2 Specific scenarios only • 3 Secret Societies mode only

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.