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"Don't reinvent the wheel, just realign it."
–Anthony D'Angelo 
"Sometimes the wheel turns slowly, but it turns."
–Lorne Michaels 



Wheel is an Ancient Era technology in Civilization VI. It can be hurried by building a Mine on a resource.

Strategy[edit | edit source]

There is history before the wheel and then there is history after the wheel. It is indeed difficult to describe how important this technological invention is for human history, but suffice it to say that the wheel makes possible the entire concept of a machine, which is personified in the earliest battle machine: the Heavy Chariot.

Along with Heavy Chariots (which are the strongest melee units in the Ancient Era), Wheel unlocks the Water Mill, which can range from being immensely helpful to not accessible at all! This should help you decide exactly when to research this tech: if your starting location is on a River, close to Wheat Wheat, Rice Rice and/or Maize Maize, and you don't have other considerations (such as founding a religion, or having to go for Irrigation due the specific type of Luxuries nearby) you may go for it right after Mining. In other cases, especially if your first city is not on a River, you won't have immediate use for Wheel and should research more useful techs such as Bronze Working and Sailing first.

The Eureka Eureka activates only if you build the Mine on a resource! A Mine built on a Hill without anything won't do.

Civilopedia entry[edit | edit source]

“Round, like a circle” ... well, like a wheel, a circle artificially manufactured, with a hole in the middle for an axle. The wheel and axle combination is considered one of the “six simple machines” upon which civilization is based. Used on vehicles, it allows easy transport of heavy objects over distances; but the axle-wheel is also the basis for the likes of the steering wheel, potter's wheel, flywheel, water wheel, and a whole host of other wheels that make life more comfortable.

The invention of the wheel comes in the late Neolithic Age, and along with the advance of several other technologies kicks off the Bronze Age. Archaeological evidence for wheeled vehicles appears in the fourth millennia BC, more or less at the same time in Mesopotamia, the Caucasus and Central Europe (obviously, an idea whose time had come). In China the wheel was certainly in existence by 1200 BC, when Chinese chariots appeared.

The first wheels were of solid wood, planks with rounded ends that were put together to give a round shape. In other places, stone and even clay (the Harappans of the Indus Valley) were used to make wheels. Spoked wheels first appear around 2000 BC in Asia Minor, where they were used on horse-drawn chariots. Later improvements included iron hubs and rims, greased axles, and the addition of springs or other sort of shock absorber.

Contrary to popular belief, the American natives did have the wheel before the Europeans arrived, as evidenced by Olmec pottery wheels and wheeled children's toys; but since there weren't any domesticated animals large enough to pull carts and wagons, the wheel remained underutilized. Elsewhere, the spoked wheel was getting attached to everything, from cannons to trains; and wheels remained relatively unchanged until the 1870s when wire wheels and pneumatic tires were invented.

Civilization VI Technologies [edit]
Ancient

Animal HusbandryArcheryAstrologyBronze WorkingIrrigationMasonryMiningPotterySailingWheelWriting

Classical

Celestial NavigationConstructionCurrencyEngineeringHorseback RidingIron WorkingMathematicsShipbuilding

Medieval

ApprenticeshipButtress GS-Only.pngCastlesEducationMachineryMilitary EngineeringMilitary TacticsStirrups

Renaissance

AstronomyBankingCartographyGunpowderMass ProductionMetal CastingPrintingSiege TacticsSquare Rigging

Industrial

BallisticsEconomicsIndustrializationMilitary ScienceRiflingSanitationScientific TheorySteam Power

Modern

ChemistryCombustionElectricityFlightRadioRefining GS-Only.pngReplaceable PartsSteel

Atomic

Advanced BallisticsAdvanced FlightCombined ArmsComputersNuclear FissionPlasticsRocketrySynthetic Materials

Information

CompositesGuidance SystemsLasersNanotechnologyNuclear FusionRoboticsSatellitesStealth TechnologyTelecommunications

Future GS-Only.png

Advanced AIAdvanced Power CellsCyberneticsFuture Tech*Offworld MissionPredictive SystemsSeasteadsSmart Materials

* Future Tech is an Information Era technology until the Gathering Storm expansion.


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