Game Info[]
Production-boosting building of the Renaissance Era. City must not be on a hill.
- Common traits:
- +2
Production
- 1 Engineer Specialist Slot
- +10%
Production when constructing buildings in this city
- +2
Strategy[]
The Windmill is a mid-level Renaissance-era building which increases the Production output of a city, especially when constructing buildings. It also allows the second Engineer Specialist slot after the Workshop. Cities constructed on hills may not build Windmills.
Civilopedia entry[]
Windmills are buildings which use the energy from wind to perform a variety of tasks. Historically, they've been used to power mills for grinding grain, but they have also been employed to run sawmills and to pump water for wells. Wind-powered machines have been in existence for at least 2000 years. The earliest known is a wind organ, constructed by Heron of Alexandria in the first century, AD. Wind-powered mills for grinding grain were probably invented in Central Asia sometime around the eighth century AD.