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Game InfoEdit

Production-boosting building of the Renaissance Era. City must not be on a hill.

  • Common traits:
    • +2 20xProduction5 Production
    • 1 Engineer Specialist Slot
    • +10% 20xProduction5 Production when constructing buildings in this city


The Windmill is a mid-level Renaissance-era building which increases the 20xProduction5 Production output of a city, especially when constructing buildings. It also allows the second Engineer Specialist slot after the Workshop. Cities constructed on hills may not build Windmills.

Civilopedia entryEdit

Windmills are buildings which use the energy from wind to perform a variety of tasks. Historically, they've been used to power mills for grinding grain, but they have also been employed to run sawmills and to pump water for wells. Wind-powered machines have been in existence for at least 2000 years. The earliest known is a wind organ, constructed by Heron of Alexandria in the first century, AD. Wind-powered mills for grinding grain were probably invented in Central Asia sometime around the eighth century AD.

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