Production-boosting building of the Renaissance Era. City must not be on a hill.
- Common traits:
The Windmill is a mid-level Renaissance-era building which increases the Production output of a city, especially when constructing buildings. It also allows the second Engineer Specialist slot after the Workshop. Cities constructed on hills may not build Windmills.
Windmills are buildings which use the energy from wind to perform a variety of tasks. Historically, they've been used to power mills for grinding grain, but they have also been employed to run sawmills and to pump water for wells. Wind-powered machines have been in existence for at least 2000 years. The earliest known is a wind organ, constructed by Heron of Alexandria in the first century, AD. Wind-powered mills for grinding grain were probably invented in Central Asia sometime around the eighth century AD.
|Civilization V Buildings |
|Airport • Amphitheater • Aqueduct • Armory • Arsenal • Bank (Hanse • Satrap's Court) • Barracks (Ikanda • Krepost) • Bomb Shelter • Broadcast Tower • Caravansary • Castle (Mughal Fort) • Cathedral • Circus • Colosseum • Constabulary • Courthouse • Factory • Forge • Garden (Candi ) • Granary • Harbor • Hospital • Hotel • Hydro Plant • Library (Paper Maker • Royal Library ) • Lighthouse • Market (Bazaar) • Medical Lab • Military Academy • Military Base • Mint • Monastery • Monument (Stele ) • Mosque • Museum • Nuclear Plant • Observatory • Opera House (Ceilidh Hall ) • Pagoda • Police Station • Public School • Recycling Center • Research Lab • Seaport • Shrine (Pyramid ) • Solar Plant • Spaceship Factory • Stable (Ducal Stable ) • Stadium • Stock Exchange • Stone Works • Temple (Burial Tomb • Mud Pyramid Mosque) • Theatre • University (Wat) • Walls (Walls of Babylon) • Water Mill (Floating Gardens) • Windmill (Coffee House ) • Workshop (Longhouse) • Zoo|