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For the Austrian unique unit, see Hussar (Civ5).

Game Info[]

Unique unit of the Polish civilization. Replaces the Lancer. Requires Horses Horses.

  • Common abilities:
    • Formation I promotion
    • Can Move After Attacking
    • Penalty Attacking Cities (33)
    • No Defensive Terrain Bonuses
  • Special abilities:
    • Shock I promotion
    • Heavy Charge: Forces defender to retreat if it inflicts more damage than it receives. A defender who cannot retreat takes extra damage.
  • Special traits:
    • Extra strength (28 vs. 25)
    • Extra speed (+1)


The Winged Hussar is faster and more powerful than the Lancer, which it replaces. It is capable of forcing defenders to retreat when it inflicts more damage than it receives. A defender who cannot retreat instead takes extra damage.

This special ability is one of the most interesting in the game, and, needless to say, packs a punch! Normally you are able to activate it on (almost) every attack, unless you are attacking specialized anti-cavalry units. The Lancer is conceptually a unit designed to attack the weak links of the enemy lines - or alternatively, other cavalry - so you should never attempt to use it against powerful, fortified units. Try to surround enemy units, then attack with the Winged Hussar and eliminate them quickly! Even if you don't manage to corner the target, the displacement can have strategically important effects - for example, removing the target from a dangerous position.

Winged Hussars are especially useful against Barbarians. If your enemy has captured a civilian unit, this unique ability will rescue it, even if the Barbarian survived your attack! It can also be used to force Barbarians out of their encampments, leaving the Winged Hussar on the encampment tile and instantly capturing it.

The Heavy Charge promotion ability carries over to Anti-Tank Guns and Helicopter Gunships, allowing for pushes later in the game.

Civilopedia entry[]

The "winged" type of hussar was introduced into the Polish-Lithuanian military by King Stephen Bathory in the 1570s. Winged Hussars generally carried a number of secondary weapons, usually a warhammer, a szabla saber, and one or two wheellock (later flintlock) pistols in saddle holsters. But their most distinctive accoutrement was the huge "wings," wooden frames attached to either the saddle or the rider's shoulders, covered with eagle, swan, goose or ostrich feathers. The purpose of the wings has never been definitely determined, but theories range from defense against enemy attacks from behind to making their own horse deaf to battle sounds, to intimidating enemy foot soldiers by making the hussars appear larger than normal men.


The most probable purpose of the wings was to make a loud, clattering noise which made it seem like the cavalry was much larger than in reality and frightened the enemy's horses. Other possibilities included the wings being made to defend the backs of the men against swords and lassos, or that they were worn to make their own horses deaf to the wooden noise-makers used by the Ottoman and the Crimean Tatars.


Civilization V Units [edit]
Civilian Archaeologist BNW-only.pngCaravan BNW-only.pngCargo Ship BNW-only.pngSettlerWork BoatWorker
Land military Anti-Aircraft GunAnti-Tank GunArcher (Atlatlist GodsKings5 clear.pngBowmanSlinger) • ArtilleryBazooka BNW-only.pngCannonCatapult (BallistaSiege Tower BNW-only.png) • Cavalry (Berber Cavalry BNW-only.pngComanche Riders BNW-only.pngCossackHussar GodsKings5 clear.png) • Chariot Archer (Hand-Axe BNW-only.pngHorse Archer GodsKings5 clear.pngWar ChariotWar Elephant) • Composite Bowman GodsKings5 clear.pngCrossbowman (Chu-Ko-NuLongbowman) • Gatling Gun GodsKings5 clear.pngGiant Death RobotGreat War Infantry GodsKings5 clear.png (Foreign Legion) • Helicopter GunshipHorseman (African Forest Elephant GodsKings5 clear.pngCataphract GodsKings5 clear.pngCompanion Cavalry) • Infantry (Pracinha) • Knight (Camel ArcherConquistadorKeshikMandekalu CavalryNaresuan's Elephant) • Lancer (Hakkapeliitta GodsKings5 clear.pngSipahiWinged Hussar BNW-only.png) • Landship GodsKings5 clear.pngLongswordsman (BerserkerSamurai) • Machine Gun GodsKings5 clear.pngMarine GodsKings5 clear.pngMechanized InfantryModern ArmorMobile SAMMusketman (JanissaryMinutemanMusketeerTercio) • ParatrooperPikeman (Impi BNW-only.pngLandsknecht) • Rifleman (Carolean GodsKings5 clear.pngMehal Sefari GodsKings5 clear.pngNorwegian Ski Infantry) • Rocket ArtilleryScout (Pathfinder BNW-only.png) • Spearman (Battering Ram GodsKings5 clear.pngHopliteImmortalPictish Warrior GodsKings5 clear.png) • Swordsman (Kris Swordsman BNW-only.pngLegionMohawk Warrior) • Tank (Panzer) • Trebuchet (Hwach'a) • Warrior (BruteJaguarMaori Warrior) • XCOM Squad BNW-only.png
Naval military BattleshipCaravel (Nau BNW-only.pngTurtle Ship) • CarrierDestroyerFrigate (Ship of the Line) • Galleass (Great Galleass BNW-only.png) • GalleyIroncladMissile CruiserNuclear SubmarinePrivateer GodsKings5 clear.png (Sea Beggar GodsKings5 clear.png) • SubmarineTrireme (Quinquereme GodsKings5 clear.pngDromon GodsKings5 clear.png)
Aircraft Atomic BombBomber (B17) • Fighter (Zero) • Great War Bomber GodsKings5 clear.pngGuided MissileJet FighterNuclear MissileStealth BomberTriplane GodsKings5 clear.png
Religious Inquisitor GodsKings5 clear.pngMissionary GodsKings5 clear.png
See also Great PeopleSpaceship Parts

GodsKings5 clear.png Valid only in the Gods & Kings expansion pack.
BNW-only.png Valid only in the Brave New World expansion pack.