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Wonders of the Ancient World (Civ5)

Wonders of the Ancient World image

Wonders of the Ancient World is a scenario in Civilization V, released with the Scenario Pack: Wonders of the Ancient World.

Description[]

Oh great leader, may the visions of grand construction and transcendent architecture guide your rule! Your fledgling civilization has a glorious opportunity to settle and cultivate this Fertile Crescent. In time, your people will build thriving cities and grow strong in the ways of war, trade, science and the arts. It is only natural that you build great monuments to celebrate these successes! You should know, your rivals won't stand by idly while you construct the world's greatest Wonders, so you should prepare your cities to build these marvels first. Only the civilization with the most magnificent monuments, the grandest Wonders the world has ever known, shall be revered for the rest of time!

Gameplay[]

Wonders of the Ancient World - Wonder Status screen

The special Wonder Status screen of the scenario

The scenario is a contest between five ancient civilizations to have the highest score when the nine available wonders are built. The wonders in the scenario are the Seven Wonders of the Ancient World: the Great Pyramid of Giza, the Hanging Gardens of Babylon, the Temple of Artemis at Ephesus, the Statue of Zeus at Olympia, the Mausoleum of Halicarnassus, the Colossus of Rhodes, and the Lighthouse of Alexandria; plus two additional wonders, the Oracle of Delphi and the Library of Alexandria.

The wonders are not unlocked by technologies, but rather by earning the right to build them through the accumulation of various points, such as Total Gross Income, Total Accumulated Culture, Total Accumulated Great General Points, and Number of Technologies. The exception to this is the Oracle, which is available from the start. Bringing a Great Person within 2 hexes of the city that built the Oracle will allow you to see the wonder progress of your rivals for five turns. Doing this will not expend the Great Person, but will make them unable to consult the Oracle again, so if you have built the Oracle, it is advisable to have every Great Person you acquire consult the Oracle before you expend them.

The pace of research and policy acquisition is slowed so players can "immerse [themselves] in this distant age." Cities cannot be razed, so wonders cannot be destroyed. For every wonder owned by a civ, they gain 500 victory points, but building a wonder grants the civ that built it 1,000 victory points. This means, if you build a wonder and prevent it from being taken over, you will get 1,500 victory points for it. Therefore, it is recommended that you should try to aggressively build the wonders, instead of trying to conquer them. However, you can still win by conquering all four enemy capitals before all nine wonders are built, even if you don't have the highest score.

Strategy[]

The placement of cities is also particularly important; firstly, two of the wonders require a coastal city. (The default map is Inland Sea and fairly small, so if the edge of the map is sighted, send your scouts in the opposite direction.) A second notable change is that enemy cities cannot be razed once conquered – forward settling becomes particularly problematic due to large Unhappiness (Civ5) Unhappiness penalties and poor AI placement. In accordance with the slow advancement of technology, Greece has the easiest time due to City-State luxuries and two helpful unique units. The horse-less War Chariot of Egypt continues to be powerful; the Sumerians have the Babylon bonus and some situational unique items.

Civilizations[]

You can play as one of five civilizations in the scenario, three of which are already present in the game (Egypt, Persia, and Greece), while the other two are unique to the scenario (Sumer and the Hittites). Some of the city lists have been changed in this scenario to better reflect their locations on the scenario's Historical map. The Egyptian ability has been changed so as to not give them an unfair advantage when building wonders in the scenario, and their unique building has also been changed for unknown reasons.

Special features[]

Units[]

Buildings[]

City-states[]

Type City-State
Cultured neutral Byblos
Maritime neutral Cyrene
Cultured neutral Elam
Maritime neutral Enkomi
Maritime neutral Knossos
Militaristic neutral Nakhchivan
Militaristic neutral Seuthopolis
Militaristic neutral Sharuhen
Militaristic neutral Stobi
Militaristic neutral Troy
Cultured neutral Ugarit
Militaristic neutral Washukanni

Natural wonders[]

They appear in their historic locations on the Historical map. The randomized map uses some of the original natural wonders as well.

Gallery[]

Videos[]

Civilization_V-_Wonders_of_the_Ancient_World_Scenario_Pack

Civilization V- Wonders of the Ancient World Scenario Pack

Related achievements[]

Wonderwall
Wonderwall
Build 3 Wonders in the same city in the Wonders of the Ancient World scenario.
A reference to the song of the same name by the band Oasis.
Know Thy Enemy
Know Thy Enemy
Consult the Oracle 2 times in a single game in the Wonders of the Ancient World scenario.
Thoughtful Telemachus
Thoughtful Telemachus
Win on Prince in the Wonders of the Ancient World scenario.
Party in hattUSA
Party in hattUSA
Win as Muwatallis in the Wonders of the Ancient World scenario.
Wordplay conflating Hattusa, the capital of the Hittite Empire, with the Miley Cyrus song "Party in the U.S.A."
Ra's Mighty Truth
Ra's Mighty Truth
Win as Ramesses II in the Wonders of the Ancient World scenario.
Epic Gilgamesh
Epic Gilgamesh
Win as Gilgamesh in the Wonders of the Ancient World scenario.
References the Epic of Gilgamesh, a Mesopotamian epic poem.
Grecian Formula
Grecian Formula
Win as Alexander in the Wonders of the Ancient World scenario.
It satrap!
It satrap!
Win as Darius I in the Wonders of the Ancient World scenario.
A pun on "It's a trap!", famously exclaimed by Admiral Ackbar in Return of the Jedi, and the word "satrap", a governor of a province in the ancient Median and Achaemenid Empires, among others.
Reverse Engineer
Reverse Engineer
Gain possession of 3 Wonders by conquering cities in a single game in the Wonders of the Ancient World scenario.
Odysseus the Great Tactician
Odysseus the Great Tactician
Win on King in the Wonders of the Ancient World scenario.
All-Achieving Zeus
All-Achieving Zeus
Win on Deity in the Wonders of the Ancient World scenario.
Bright-Eyed Athena
Bright-Eyed Athena
Win on Immortal in the Wonders of the Ancient World scenario.
Far-Shooting Apollo
Far-Shooting Apollo
Win on Emperor in the Wonders of the Ancient World scenario.
Civilization V Scenarios [edit]
1 Requires a DLC

GodsKings5 clear Added in the Gods & Kings expansion pack.
BNW-only Added in the Brave New World expansion pack.

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