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Wool is a resource in Civilization VII.
Strategy[]
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Civilopedia entry[]
Sheep were some of the first animals to be domesticated. Indeed, sheep and their close relatives (goats) appear in tension with the very earliest settlements. Grain agriculture lent itself to urban life – a large population of people, tied to land and relatively sedentary, working very hard for part of the year and less so the rest. Pastoralism, the nomadic cultivation of animals, operated in tandem. Grain-growing societies existed in a kind of nervous peace with herding neighbors, trading in good times…and raiding in bad ones.
Wool is different from hair in how it crimps, allowing it to be woven into garments. The earliest wool clothing was produced in the Near East at the end of the Neolithic, hand in hand with metalworking – metal helps a great deal with shearing sheep. Sheep spread across Europe, the Middle East, and North Africa, and were especially prized in cold climates, where clothing was vital to life in the winter, and not just something that made parties less awkward. Europeans especially, lacking cotton and silk (at least at that time), made wool a regional focus, and eventually areas such as Liverpool became synonymous with the wool trade.
See also[]
- Wool in other games