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Worker Housing is a building in Mesopotamia, a scenario in Civilization III: Conquests.

Civilopedia entry[]

The construction of massive monuments and other public works projects frequently required the services of thousands of laborers over a period of years, sometimes “forcibly imported” from foreign lands. Thus arose the need for semi-permanent housing for the workers. Such housing structures would normally be built so that their inhabitants would have easy access to the work site yet. Like many ancient dwelling complexes, these housing sites usually provided only a minimum of sanitation, if any at all.

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