The Zamindar is a unique civilian unit of the Mughal civilization in Civilization VII. It replaces the Settler
- Attributes:
- Can be attacked by enemy units.
- Actions:
Found Settlement: The Zamindar founds a new
Town with +1 additional Population on its current tile and is then deleted.
Strategy[]
The bonus of the Zamindar is very straightforward, every newly founded settlement gets and additional population. What goes under the radar of most players is this applies to previously founded settlements as well. This ability allows the Mughals to jumpstart all current and future cities.
Civilopedia entry[]
The Mughals ruled over a diverse population, in language, religion, caste, but also in administrative styles. In some regions, Mughal rulers took over princely states ruled by their own raja, in others, Mughal leaders appointed rulers to take charge of particular areas. These were all categorized by the Persian word “zamindar”, or estate-holder. While in practice zamindars formed a network of wealthy and well-connected local families, especially in North India, in theory many zamindars could be appointed and recalled at the behest of the Mughal state – a classic feature of bureaucratic monarchies. Zamindar rule was appropriated by the British Raj after the Mughals, and only dissolved in the middle of the 20th century. The families, though, remained influential as powerful local elites.
Gallery[]
Civilization VII Units [edit] | ||
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Antiquity | Civilian | |
Commander | ||
Land military | ||
Naval military | ||
Exploration | Civilian | |
Commander | ||
Land military | ||
Naval military | ||
Modern | Civilian | |
Commander | ||
Land military | ||
Naval military | ||
Air military | ||
1 Requires DLC |