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Zone of control, abbreviated to ZOC or ZoC, is a concept common to Civilization games, restricting unit movement close to military units controlled by another power. The exact mechanics vary from game to game.

Civilization

The main article has not been created for (or Zone of control is not part of) Civilization

Units generally cannot move from one square adjacent to an enemy unit or city into another square adjacent to an enemy unit or city. Diplomats, Caravans, and nuclear weapons ignore zone of control.

Civilization II

The main article has not been created for (or Zone of control is not part of) Civilization II

Concept exists with units like Partisans, Diplomats, and Spies.

Civilization III

Civilization V

Civilization VI

C-evo

Sid Meier's Alpha Centauri‎


Other games

Zone of control is not present in (or the article has not been created for) the following games :

Game Article
Civilization IV Zone of control (Civ4)
Civilization: Beyond Earth Zone of control (CivBE)
Civilization Revolution Zone of control (CivRev)
Civilization Revolution 2 Zone of control (CivRev2)
CivWorld Zone of control (CivWorld)
Freeciv Zone of control (Freeciv)
Civilization: Call to Power Zone of control (CTP1)
Call to Power II Zone of control (CTP2)
Sid Meier's Colonization Zone of control (Col)
FreeCol Zone of control (FreeCol)
Civilization IV: Colonization Zone of control (Civ4Col)
Starships Zone of control (Starships)

Future technology (CivRev)
This is a disambiguation page used to differentiate articles on different topics of the same name. If an internal link led you to this page, you may want to go back and edit it so that it points to the desired specific page.

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