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维京人的命运之年地图

剧本中大不列颠的基本地图

1066 Viking Scenario turn 1 (Civ5)

刚开始第一回合的画面。图片中挪威维京人和他们的诺曼地好兄弟正在一同登陆攻城。
(来源:Youtube)

1066年:维京人的命运之年文明帝国V 的剧本,为丹麦DLC中的内容。主题为四方势力试图统治不列颠群岛。剧本中包含了许多特别的内容,像是国家奇迹“末日审判书”。

游戏设定[ | ]

剧本描述[ | ]

英格兰国王忏悔者爱德华已死,撒克逊‧哈罗德‧葛温森已经迅速夺取王位,但他可说是最没有立场的一位,诺曼第的威廉、挪威的哈拉尔‧哈达拉和丹麦的斯文国王都有权继承王位。您能不能从这些维京领主中脱颖而出,并成为下一个伟大的英格兰国王?登上您的船,向世界证明了您才是被主神奥丁所选中的战士。

胜利条件[ | ]

您必须在时间结束之前在伦敦建成国家奇迹末日审判书(英格兰土地普查纪录),以赢得胜利。您必须先在原本由盎格鲁‧撒克逊英格兰所控制的城市中建造6座土地普查郡法庭,之后才可以开始建造末日审判书。这些郡法庭只能建造在距离伦敦8格或更远的城市中。

特殊规则[ | ]

在整个剧本中,所有四个势力被强制彼此交战。科技政策幸福度系统被强制关闭。您在游戏过程中不会获得任何新科技或社会政策。您所控制或征服的所有城市可自由发展,您不必担心幸福度的问题。如果您获得了一个盟友城邦,他们的单位在同盟期间都将受您控制。所有单位均拥有海运防御的强化能力。

游戏方式[ | ]

如游戏设定所述,四方势力彼此强制交战,且没有任何科技社会政策幸福度黄金时代相关的系统,也无法生产开拓者。此外,所有单位都会获得海运防御的强化能力,并且您可以控制结盟的城邦

盎格鲁‧撒克逊英格兰在一开始会控制英格兰的19座城市,以及不列颠群岛四周的军队。他们应该专心生产军队和防御工事来抵御来自诺曼第、丹麦和挪威的入侵,并最好是花费一部份金币收买盟友城邦,因为其特色能力让他们很容易维持盟友关系。

诺曼地最初控制了地图最南端的3座城市和一些军队。他们应该著重于建军并侵扰英格兰的南岸,然后逐渐向伦敦压进。

丹麦最初控制了地图最东边的3座城市和一些军队,并且每几个回合就会收到作为增援的长枪兵长弓手。和其他入侵者相同,他们应该组织军队并由外向内蚕食鲸吞。

挪威最初控制了地图东北边的3座城市、苏格兰北海岸的5座城市和英格兰东岸的部分军队。和其他入侵者相同,他们应该跨海登陆本岛,并试图南侵伦敦。

游戏目标是建造六座土地普查郡法庭,接著在70回合前于伦敦建造末日审判书。郡法庭只能建造于距离伦敦8格以上的城市,而末日审判书只能建造于伦敦。

游戏内容[ | ]

文明[ | ]

《1066:维京人的命运之年》文明列表
阵营 领袖 特色能力 特色单位
英格兰[1]
哈罗德‧葛温森 不列颠同盟
城邦的 影响力Icon (文明5) 影响力下降速度减半并拥有两倍回复速度。
皇家侍卫队(取代长弓手[2]
首都:伦敦 城市:约克、林肯、切斯特、斯塔福德、诺丁汉、斯坦福、诺威奇、瓦立克、谢特福德、北安普顿、伊普斯威奇、牛津、布里斯托尔、温彻斯特、多佛、奇切斯特、瓦尔汉姆、埃克赛特
挪威
使用瑞典的色调和德国的音乐
哈拉尔‧哈达拉 维京之怒
海运单位 移动力Icon (文明5) +1且只需消耗一点移动力即可从海上登陆陆地。近战单位无须消耗移动点数就能进行掠夺。
狂战士(取代长弓手
首都:特隆赫姆 城市:卑尔根、滕斯贝格、比尔赛、索尔萨、斯托诺维、菲斯卡维格、爱奥那
丹麦
斯文二世
使用哈拉尔一世的头像
维京之怒
海运单位 移动力Icon (文明5) +1且只需消耗一点移动力即可从海上登陆陆地。近战单位无须消耗移动点数就能进行掠夺。
狂战士(取代长弓手
首都:里伯 城市:维堡、奥尔伯格
诺曼第
使用波斯的色调和法国的音乐
征服者威廉 城堡建造者
剑士可以建立城寨,所需时间与工人建造堡垒的时间相同。
诺曼骑士(取代骑士
首都:卡昂 城市:巴约、圣瓦雷利 特色设施:城寨

科技[ | ]

科技为原版科技树,研究到中古时代罗盘机械炼钢

城邦[ | ]

所有城邦均为尚武型城邦。

  • 波厄斯
    • 这个地区是以西元六世纪左右占据今索罗普郡附近地区的老威尔士/波伊斯不列颠王国为名,1260年代被格威尼德的 葛洛分多 征服。
  • 格威尼德
    • 格威尼德是罗马没落时独立出来的王国,直到13世纪才被英格兰征服。现在的格威尼德是原基于过去的领土在1972年地方政府法支持下建立于1974年4月1日的八座威尔士城市之一。
  • 诺森布里亚
    • Northumbria was formed by Æthelfrith in central Great Britain in Anglo-Saxon times. At the beginning of the 7th century the two kingdoms of Bernicia and Deira were unified. (In the 12th century writings of Henry of Huntingdon the kingdom was defined as one of the Heptarchy of Anglo-Saxon kingdoms.) At its greatest the kingdom extended at least from just south of the Humber, to the River Mersey and to the Forth (roughly, Sheffield to Runcorn to Edinburgh) — and there is some evidence that it may have been much greater.
  • 加洛韦
    • The Romans named the inhabitants of Galloway the Novantae. According to tradition, before the end of Roman rule in Britain, St. Ninian established a church or monastery at Whithorn, Wigtownshire, which remained an important place of pilgrimage until the Reformation. The county is rich in prehistoric monuments and relics, amongst the most notable of which are the Drumtroddan Standing Stones (and cup-and-ring carvings), the Torhousekie Stone Circle, both in Wigtownshire and Cairn Holy (a Neolithic Chambered Cairn). There is also evidence of one of the earliest pit-fall traps in Europe which was discovered near Glenluce, Wigtownshire.
  • 苏格兰
    • The Kingdom of the Picts (based in Fortriu by the 6th century) was the state that eventually became known as "Alba" or "Scotland". The development of "Pictland", according to the historical model developed by Peter Heather, was a natural response to Roman imperialism. Another view places emphasis on the Battle of Dun Nechtain, and the reign of Bridei m. Beli (671–693), with another period of consolidation in the reign of Óengus mac Fergusa (732–761). The Kingdom of the Picts as it was in the early 8th century, when Bede was writing, was largely the same as the kingdom of the Scots in the reign of Alexander I (1107–1124). However, by the tenth century, the Pictish kingdom was dominated by what we can recognise as Gaelic culture, and had developed a traditional story of an Irish conquest around the ancestor of the contemporary royal dynasty, Cináed mac Ailpín (Kenneth MacAlpin).
  • 明斯特
    • In the early centuries AD, Munster was the domain of the Iverni and the legendary Clanna Dedad led by Cú Roí and to whom the celebrated Conaire Mór also belonged. During the Early Middle Ages, most of the area was part of the Kingdom of Munster, ruled by the Eóganachta dynasty, who succeeded the once mighty Dáirine and Corcu Loígde overlords from the early 7th century onwards, perhaps beginning with the notable career of Faílbe Flann mac Áedo Duib. Later rulers from the Eóganachta who would dominate a greater part of Ireland were Cathal mac Finguine and Feidlimid mac Cremthanin. Notable regional kingdoms and lordships of Early Medieval Munster were Iarmuman (West Munster), Osraige (Ossory), Uí Liatháin, Uí Fidgenti, Éile, Múscraige, Ciarraige Luachra, Corcu Duibne, Corcu Baiscinn, and Déisi Muman. By the 9th century the Gaels had been joined by Norse Vikings who founded towns such as Cork, Waterford and Limerick, for the most part incorporated into a maritime empire by the Dynasty of Ivar, who periodically would threaten Munster with conquest in the next century. Around this period Ossory broke away from Munster. The 10th century saw the rise of the Dalcassians (probably descendants of the ancient Mairtine, a sept of the Iverni/Érainn), who had earlier annexed Thomond, north of the Shannon to Munster. Their leaders were the ancestors of the O'Brien dynasty and spawned Brian Bóruma, perhaps the most noted High King of Ireland, and several of whose descendants were also High Kings. By 1118 Munster had fractured into the Kingdom of Thomond under the O'Briens, the Kingdom of Desmond under the MacCarthy dynasty (Eóganachta), and the short-lived Kingdom of Ormond under the O'Kennedys (another Dalcassian sept).
  • 米斯
    • Meath is traditionally said to have been created during the 1st century AD by Tuathal Teachtmhar. The Uí Enechglaiss was an early dynasty who were kings of the region. An ogham stone found south of Slane suggests they originally may have controlled this area in County Meath. They along with the Uí Failge and Uí Bairrche, belonged to the Laigin, but may also be associated with the Érainn. During the early 500's, they were driven away from their original homeland in Kildare and over the Wicklow Mountains by the Uí Néill, whose sept, the Clann Cholmáin, took their place. The Uí Enechglaiss were later based in and around Arklow well into the historic period, and its ruling dynasty later took the surname O'Feary. In mediaeval Ireland, the Kings of Mide were of the Clann Cholmáin, a branch of the Uí Néill. Several were High Kings of Ireland. After the collapse of the kingdom in the 12th century, the dynasty of the Ua Mael Sechlainn or O Melaghlins were forced west and settled on the east bank of the Shannon. Bearers of the name were still noted as among the Gaelic nobility as late as the 1690s, though they had lost any real power long before. Melaugh is the more commonly associated name in Ireland today, though it is more often rendered McLoughlin. Following the Norman invasion of Ireland, in 1172 the kingdom was awarded to Hugh de Lacy as the Lordship of Meath by King Henry II of England in his capacity as Lord of Ireland.
  • 康诺特
    • The most successful sept of the Connachta were the Ó Conchobair of Síol Muireadaigh. They derived their surname from Conchobar mac Taidg Mór (c.800-882), from whom all subsequent Ó Conchobair Kings of Connacht descended. Conchobar was a nominal vassal of Máel Sechnaill mac Máele Ruanaid, High King of Ireland (died 862). He married Máel Sechnaill's daughter, Ailbe, and had sons Áed mac Conchobair (died 888), Tadg mac Conchobair (died 900) and Cathal mac Conchobair (died 925), all of whom subsequently reigned. Conchobar and his sons's descendants expanded the power of the Síl Muiredaig south into Ui Maine, west into Iar Connacht, and north into Uí Fiachrach Muaidhe and Bréifne.

备注与参考资料[ | ]

  1. 此为代表盎格鲁‧撒克逊英格兰的剧本专属文明,与一般的英格兰不同。
  2. 中文游戏中文本未更正,写成取代剑士
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